Manuel Riecke
Software Developer
Resume
Contact me via
hello@api-beast.com
hello@api-beast.com
Hell Slayer
Godot, C#, 2022-2023Commercial release on Steam
https://store.steampowered.com/app/1622610/Hell_Slayer/ColorTool
Godot, C++14, 2018-2020- End user application with full graphical user interface
- Robust versioned Serialization framework
- Transaction based Undo/Redo system
- Shader-based post processing
Commercial release on Steam
https://store.steampowered.com/app/948220/ColorTool/Self-Education
- Game-Engine Architecture
- C++ Programming
- Memory Managment
- Data Structures
- 2D & 3D Animation
- Graphic Design
- Art Direction
- Pixel Art
- Algorithms
- UI-Design
- Serialization
- State Synchronization
- Linear Algebra
- Geometry
- Modern OpenGL
Game Development
Art & Graphics Design
Application Development
Graphics Programming
2008
2012
2018Current
My current studies revolve around Graphics Programming, Linear Algebra and modern ECS systems.
Skills
C++
Advanced ☆☆☆
C# / .NET
Proficient ☆
Git
Proficient ☆
JavaScript
Proficient ☆
Python
Proficient ☆
- Languages: English (fluent), German (native)
- Main-Skills: C++, Git, JavaScript, Python, Blender, Substance Designer
- Other Skills: Affinity Designer, Illustrator, Photoshop, GLSL, OpenGL, Unity, Godot, PHP, CSS, SQL, HTML
- Graphic Design: Affinity Designer, Aseprite, Photoshop
- Game Development: GLSL, OpenGL, Godot Game Engine
- Web Development: PHP, CSS, SQL, HTML
- Other: Linux, Azure DevOps, Qt
- Interests: History, Aesthetics, Mathematics
- Tools:Affinity Designer, Aseprite, Photoshop, Godot Game Engine, Azure DevOps
- Programming: GLSL, OpenGL, PHP, CSS, SQL, HTML, Qt
Work-History
- Self-employed at Neolithic Games (2018-2023)
- Development of a commercial software product for digital artists.
- Conceptualization, Design, Implementation
- End user application with full graphical user interface
- Robust versioned Serialization framework
- Transaction based Undo/Redo system
- Game Programmer at PixelKeep (2018)
- Development of F2P mobile games in Unity.
- Internship at DevLabor UG (2017)